BakuganPortal
BakuganPortal
BakuganPortal
Would you like to react to this message? Create an account in a few clicks or log in to continue.

BakuganPortal

Just A Brawling Site
 
HomeLatest imagesSearchRegisterLog in
Dear User , My site has been change to this site www.dimensionportal.forumakers.com Hope you will like the new one

 

 my profile

Go down 
AuthorMessage
Admin
Admin
Admin


Posts : 105
Points : 2147536407
Join date : 2009-11-07
Age : 33
Location : ?

brawler page
Brawling Arena Brawling Arena: 100

my profile Empty
PostSubject: my profile   my profile Icon_minitimeThu Dec 31, 2009 12:42 am

All of this bakugan have the same attributes in stroy and same g

Neo Dragonoid
Wilda
Nemus
Elfin
Ingram
Helios ***Can fuse with Metalfencer to form Battle-form Helios**
Premo Vulcan
Brontes ***Can fuse with Dynamo to form Dynamo-Brontes***
Hades
Elico
Altair ** Can fuse with Wired to form Meta-Altair***
Percival
Hyper Dragonoid
Abis Omega
Fly Beetle
Atmos
Klawgor
Freezer
Stug
Cyborg Helios

Cards



[color=red]Gate Cards

2X (2 for each Bakugan type you wish, as many types as you want) Characters Cards- If the Bakugan type on the gate matches the one that is on the gate double your corresponding bakugan's base power level. Only works for one Bakugan. *** List the Character cards you want to use, each one customized with the bakugan's name. ***

3X Pyrus Reactor-+200 for each Pyrus Bakugan

3X SubTerra Reactor- +400 for each Subterra Bakugan

3X Haos Reactor- +200 for each Haos Bakugan

3X Darkus Reactor- +200 For each Darkus Bakugan

3X Aquos Reactor- +200 or 300 for each Aquos Bakugan

3X Ventus Reactor- +300 for Each Ventus Bakugan

1X Land Pressure- Decrease the opponent's total G power by 1200G

1X Devour "Attribute"- Call out an Attribute, if the attribute matches one present on the field, ALL bakugan with this attribute have their power level drained to zero.

1X Active Ghost- When this gate card opens it destroys the opposing bakugan on the gate card only.

1X Silent Land- Nullifies all abilities your opponent has active and renders the bakugan immobile (i.e. cannot activate any abilities that will make their G level higher than the opponents.)

1X Changelink Force- Reverses Opponents abilities. (i.e. An Increase of 200 becomes a decrease of 200)

1X Element Merge- This card transfers 400 G's from each of the opponent's standing bakugan and splits the G's among your standing bakugan.

1X Forcement Wind- Increase your bakugan by 100G's for each bakugan or trap with that same attribute on the field, including your bakugan. (i.e. lowest increase is 100G)/color]

[color=orange]Gate Cards

2X (2 for each Bakugan type you wish, as many types as you want) Characters Cards- If the Bakugan type on the gate matches the one that is on the gate double your corresponding bakugan's base power level. Only works for one Bakugan. *** List the Character cards you want to use, each one customized with the bakugan's name. ***

3X Pyrus Reactor-+200 for each Pyrus Bakugan

3X SubTerra Reactor- +400 for each Subterra Bakugan

3X Haos Reactor- +200 for each Haos Bakugan

3X Darkus Reactor- +200 For each Darkus Bakugan

3X Aquos Reactor- +200 or 300 for each Aquos Bakugan

3X Ventus Reactor- +300 for Each Ventus Bakugan

1X Land Pressure- Decrease the opponent's total G power by 1200G

1X Devour "Attribute"- Call out an Attribute, if the attribute matches one present on the field, ALL bakugan with this attribute have their power level drained to zero.

1X Active Ghost- When this gate card opens it destroys the opposing bakugan on the gate card only.

1X Silent Land- Nullifies all abilities your opponent has active and renders the bakugan immobile (i.e. cannot activate any abilities that will make their G level higher than the opponents.)

1X Changelink Force- Reverses Opponents abilities. (i.e. An Increase of 200 becomes a decrease of 200)

1X Element Merge- This card transfers 400 G's from each of the opponent's standing bakugan and splits the G's among your standing bakugan.

1X Forcement Wind- Increase your bakugan by 100G's for each bakugan or trap with that same attribute on the field, including your bakugan. (i.e. lowest increase is 100G)/color]

[color=green]Special Abilities
2X Haos-stasis- If you have 3 Haos bakugan on the field, one of them must be Haos Tentaclear, increase Haos Tentaclear by 100G, and you return all copies of abilities you have used. The ressurected cards are still considered used toward your ability chances this round.

2X Atomic Brave- allows your Clayf to steal all G power boost given to your opponent this battle, this does not include bakugan additions to battle.

2X Scarlett Twister- Your Ventus Bakugan Pulls any bakugan of your opponents onto the gate card and switches it with the one in play. If you opponent has filled the 3 spots in thier arsenal for the battle you can only choose one of those 3. If the spots have not been filled, you may choose any one from the opponents profile.

1X Big Bang Blaze- Allows Wayvern to negate your opponent's Gate and Ability Cards. Allows Wayvern to reuse one of the ability cards used on it, without using a card chance or a copy.

1X Shining Pyrus- Total power levels of both sides to switch if you control Wayvern on your side of the feild.

1X Dopple Ganger- Allows Rebeater to duplicate itself 4 times (5 bakugan in total), the power levels split between the 5 bakugan however.

2X Bottom Zero- Allows Silent Naga to drain 300G's of the opponent's power.

2X Burning Dragonia- Increases Infinity Dragonoid by 300G's

2X Melting Burst- Allows Infinity Dragonoid to negate one ability and increase itself by 300G's

3X Comination of Haos and Darkus- When your Haos Bakugan is facing a Darkus Bakugan, increase your Haos Bakugan by 100G's or vice versa.

3X Pyrus Vs. Darkus- Increases the Darkus Bakugan by 100G's if the Darkus bakugan is facing a Pyrus Bakugan or vice versa.

3X Subterra and Aquos Diagnol Relation- Increase your Aquos Bakugan by 100G's if you are facing a Subterra Bakugan or vice versa.

3X Water Refrain- Prevents your opponent from using any ability cards this battle if you have an aquos bakugan on the field. Special and Fusion Abilities are excluded from this cards effect.

2X Tsunami Wave- If you have 3 Aquos bakugan on the field, with one being Aquos Seige, wipe out all bakugan on the field. The difference in total power level, even negative because you have a lower level, is still applied as damage to the opponent.

3X Pyrus and Darkus Correlation- If you have a Darkus and Pyrus Bakugan on the field, increase your power level by 100G's for both bakugan.

3X Aquos and Subterra Diagnol Corellation- If you have a Aquos and Subterra Bakugan on the field, increase your power level by 100G's for both bakugan.

3X Attractor- Allows you to throw in a bakugan whose whose attribute is across or next you your element on the attribute circle.

2X Aquos and Darkus Correlation- If you have a Darkus Bakugan facing an Aquos Bakugan, increase your power level by 100G's or vice versa.

2X Polygraph Divide- Any power gained by your Aquos bakugan's opponents will also be absorbed into your Aquos Bakugan as well. In other words, your G power raises if your opponent's G power raises. Only works for G power boosts.

2X Winds or Fury- If you have 3 Ventus Bakugan on the feild, one of them must be Ventus Skyress, you defeat all of the opponents bakugan automatically, the G power difference, even if negative, is still dealt to your opponents as Life guage damage.

2X Venomous Beast Torrent Attack- Allows your beast like bakugan to switch places with a bakugan in your arsenal, also works for bakugan who have been restricted from play.

2X Air Battle- Allows your Ventus Bakugan to fly outside the Gate Card zone, making the gate card useless.

2X Chaos of the Darkness- Allows your Darkus Hydranoid Bakugan to override an opponent's ability that prevents a bakugan from being attacked. Also adds 100G's to Hydranoid.

2X Pure Light- Allows your Haos Bakugan to restore any restricted bakugan, no matter who owns that bakugan. This bakugan is a one time use, and does not count toward the 3 bakugan per brawl limit.

2X Ventus and Pyrus Corellation- Increase your Ventus Bakugan by 100G's if you are facing a Pyrus bakugan or vice versa.

2X Pyrus and Subterra Corrolation- If you have a Pyrus bakugan going up against a Subterra Bakugan increase your Pyrus Bakugan by 100G's

2X Desert Hole- Allows your Subterra Bakugan to leave the Gate card but still engage in battle. This bakugan is not affected by the gate or any ability that affects any Bakugan on the gate.

2X Dive mirage- Allows your Aquos Bakugan to leave the Gate but still engage in battle. This bakugan is not affectd by the gate or any ability that affects any bakugan on the gate.

X2 Aquos Quadrulpe Chain- If you have 4 Aquos Bakugan on the field increase all your aquos bakugan by 100G's each.

X2 Pyro Might: Allows your Haos bakugan to shoot in another bakugan and combine G power levels.

X2 Burst Core: Allows your Helios bakugan to negate all of your opponent's Ability cards for this battle. Special and Fusion Ability cards are excluded from this effect.

X2 Freeze Jail: Allows your Freezer to deactivate all of your opponent's active Ability cards for this turn. Special and Fusion Abilities are excluded from this effect.

X2 Shock Down: Only available once, every other brawl. Allows your Darkus bakugan to force the opponent's weakest bakugan into the battle and decreases its power level by 100 Gs.

X2 Glow Shield: Keeps your Haos bakugan safe from any attacks by your opponent.

X2 Shade Cocoon: Allows your Nemus to shut down your opponent's future Ability cards for this turn. Special Abilities and Fusion Abilities are excluded from this effect.

X2 Dry World: Prevents your opponent from using any Aquos attributed Abilities this turn and transfers 200 Gs from your opponent's Aquos bakugan to yours.

X2 Live Ripple: Darkus Ability. Allows your Tripod Theta to revive all of your defeated bakugan as "Energy Bodies".

X2 Delta Marine Snow: Allows your Aquos Elfin to negate your opponent's Ability cards this turn. Special and Fusion Abilities are excluded from this effect. (EFFECT UNOFFICIAL)

X2 Pyrus Durance: Allows Primo Vulcan to neutralize all Ability card effects that involve Pyrus bakugan. Special and Fusion Abilities are excluded from this effect.

2X Darkus Ante: Negates your opponent's Darkus bakugan's Ability or Special Ability. Fusion Abilities are excluded from this effect. (EFFECT UNOFFICIAL)

2X Rapid Balloon: Increases your Wantu's power level by 200 Gs. (EFFECT UNOFFICIAL)

2X Mirror Ghost: Prevents your Hammersaur from being affected by your opponent's Ability or Special Ability cards this turn. Fusion Abilities are excluded from this effect.

2X Ground Detonator: Allows your Wilda to prevent your opponent's bakugan that entered in mid-battle from using Abilities this turn. Special and Fusion Abilities are excluded.

2X Accurus: SubTerra Ability. Allows your Elico to take the power of the Gate card this turn regardless of its Attribute. In addition, decrease each opponent's standing bakugan by 100 Gs.

1X Darkus Howl Trigger: Darkus Ability. Allows your Brontes to neutralize your opponent's Ability card used this turn. Special and Fusion Abilities are excluded from this effect.

2X SubTerra Reaction: Only available once, every other brawl. Allows your Aquos Elfin to change your opponent's attribute to SubTerra for this turn.

2X Aurora Dimension: Combines both your Brontes' and Dynamo's power levels and strengthens it with an extra 100 Gs.

2X Fire Shield: Allows your Pyrus bakugan to decrease your opponent's power level by 200 Gs.

2X Farvus- Allows Cyborg Helios to heal any damage done to him. Also allows Cyborg Helios's power level to match the opponent's if the opponent's combined power level becomes higher than Cyborg Helios. Traps are included in the opponent's total.

X2 Diffuse Quasar- Allows Cyborg Helios to negate all opponent's abilities active and lower the opponent's bakugan to equal Cyborg Helios' power level then, increase Cyborg Helios by 300G's

X2 Explosion Lambda- Negates all opponent's activated abilities and increases Cyborg Helios by 500G's

2X Blue Shield- Protect your Aquos Bakugan from losing G's this battle, and increases Aquos bakugan by 200G's each.

2X Darkus Paralyze- Allows your Dark Hound to stop your opponent from activating any ability or gate ability cards this battle.

2XMax Reflector- Allows your Scorpion to reverse all of your opponent's G power increases/decreases for this battle. Increase become decreases, decreases become increases. Can only be used once every 3 brawls.

2XBattle Marionette- Allows your Percival to call out an opponent's Bakugan or Trap bakugan into battle, at any time.

2X Maximum Dragon- Allows your Neo Dragonoid to transfer 500G's from your opponent to you.

2X Ultimate Striker- If you have all 6 attributes on your side of the field, decrease your opponent's G total by 1200 G's.

2X Ultimate Guardner- If you have all 6 attribute on your side of the field, increase your G total by 1200G's.

2X Farbos Excev- Restores all G's lost from Farbros or Assail Farbros to Farbros or Assail Farbros this turn.

2X Syniora Talcum- First decrease the opponent by 500G. Then increase Assail Farbros by 400G. Finally decrease each bakugan by 200G on your opponent's side of the field.

2X Blackout- Allows Midnight Percival to negate all of the opponent's active abilities.

2X- Absids- Increases Macubus by 400G's while it also decreases the opponent by 400G's.

2X Vital Neptune- Increases Sirenoid by 200G's and negates the opponent's most recent activated ability.

2X Green Wave- Transfer's 200G from the opponent to Storm Skyress and the trap on your side of the field.

2X Sling Boomerang- Allows your Alluse to negate the opponent's most recent ability activation./color]

[color=cyan]Gate Abilities (ONLY 1 COPY ALLOWED PER CARD)

Quartet Battle- Allows you and your opponent to throw in another bakugan until there are 4 on the field in total, not including traps. If the the opponent cannot throw another one in then the brawl goes on as is, even if there are less than 4 on the field.

Quicksand Freeze- Wether your opponents bakugan wins or loses, it is swallowed in quicksand and stays on the field, the gate does not disappear and your opponent cannot play any of it signature abilities. Also, The owner of the gate is allowed to shoot in another bakugan onto the gate card.

Triple Battle- Allows you to throw in another bakugan.

Sling Blazer- Allows your Mantris to switch the opponents bakugan with one from the opponents aresenal that has alrady appeared this brawl.

Revive- Restores copies of cards you have used in this battle in which you use this card.

Scape Goat- The Brawler who shot thier bakugan first, has the option of letting the battle continue or end the battle. If the brawl ends the difference in power levels is dealt to the player who has the lowest. If the damage is 200 or more divide the damage in half until it is less than 300 points of damage.

Final Judgement- Drains all bakugan in battle to 0G's except for the attribute you call out.

Reloaded- Allows your bakugan to transfer 100G's from your opponent.

Grand Spirit- Increase your bakugan by 100G's for each gate card your opponent has played in this brawl.

Additional Task- The last person to stand their bakugan must call back ther bakugan.

Mine Ghost- The bakugan on this card automatically lose, they are set aside and are restrited from battle.

Cheering Battle- Allows you to throw in another bakugan of the same attribute as your bakugan your first bakugan to stand in the battle.

Double Battle- Forced both players on the current gate to shhot in another bakugan each.

Reinforcement- Give your total G power plus 100 G's per bakugan of the same element you have in play. Works for one lement only, the attribute you have the most on the feild for. Does not include the bakugan this is activated on.

Peacemaker- Automatically ends battle and both bakugan return to thier respective owners with no Life guage damage.

Joker's Wild- The Darkus bakugan standing on the gate wins unconditionally.

Grand Spirit- You bakugan gains 50G's for every gate card your opponent ha sused this Brawl.

Energy Grab- transfer 100G's from your each of your opponents bakugan to your bakugan. Works as many times as many bakugan you have on the field. EX. 3 bakugan on your side (including traps) and 2 bakugan on your opponents side equals 600G boost.

Switch Back- Any bakugan or trap that has used an attribute change automatically switches back and any abilities used by the changed attribute are automatically negated.

Trade Off- The bakugan with the power level higher than 500 automatically loses.

Super Virus- Switch the total power levels of you and your opponents.

Level 1- Decreases each of your opponents bakugan by 100G's.

Wall Lock- Negates the opponent's ability.

Peacemaker- Makes the battle end automatically, no Life points are lost by either side

Androstasis- Ends battle automatically, no Life points losses.

Forcement Wind- Allows your Ventus bakugan to steal the attribute of your opponents bakugan. Only one attribute can be stolen at a time.

Third Judgement- Darkus Bakugan gain 100G's each and nly one bakugan on the gate can survive. Even if the only bakugan remaing on the field are on the same side. The team work fizzles apart and the bakugan attack each other until one of them survives. The owner of the bakugan destroyed take LP damage even if your bakugan remained on the field with no opponents bakugan on it. Traps do not count as the bakugan that must battle each other.

Subterra Hazard- All Bakugan on the gate card become Subterra attributed, including traps.

Aqua Hazard- All Bakugan on the Gate card become Aquos attributed, including traps.

Super Pyrus- Switch the G power totals of both battelers in the battle.

Intercept- Battle stops and you are allowed to shoot in another Bakugan into the battle and combine G levels.

Transform- Allows you current bakugan to replace it's current G level with your arsenal's strongest bakugan G level.

Level Down- decrease your opponent's bakugan by 100G's

Ring of Flames- Increase your Pyrus Bakugan each by 80G's

Positive Delta- If you are currently controlling Sub Terra, Darkus or Ventus bakugan, decrease Aquos, Pyrus and Haos bakugan by 200 Gs each. If you are Aquos, Pyrus or Haos bakugan, decrease Darkus, Ventus, or Sub Terra bakugan by 200 Gs each. If you are attacked by one of the bakugan in your attribute triangle, your own bakugan lose 200 Gs each. Includes Traps. If you control multiple elements in the same attribute triangle, multiply the effect by the amont of attributes you are using in the same attribute triangle.

Accelerate- Increases Sirenoid's power by 100G's

Aqua Merge- Transforms all bakugan on the field except for Subterra into Aquos attributed bakugan.

Hyper Merge- Increases your bakugan by 100 for each bakugan you have on your side of the feild, and takes the amount away from the opponents bakugan.

Doom Companion- Takes all bakugan currently on the gate card and makes them unuseable by all brawlers for the rest of the brawl.

Biohazard- This card undoes all of your opponents previous moves.

Energy Merge- Transfer 100G's from your opponent to yourself./color]

[color=violet]Fusion Abilities

3X Depth Flare- Increase your Pyrus bakugan by 100G's

3X Distraction Buster- Negates opponent's ability card, Gate Ability, or Special Ability.

3X Destruction Impact- increases Hydranoid by 100G's and nullifies the gate card.

3X D Strike Extreme- Increases Delta Drago by 200G's

3X Exceed- Increase Ultimate Dragonoid by 200G's

3X Final Demolition- Increase Alpha Hydranoid by 100G's

X1 Dextra Attack- Only activates if all 6 attributes are represented on the feild by bakugan or traps, on either side of the feild, Give Infnity Dragonoid an increase of 500G's. Additional representations of attributes give an extra 100G's.

3X Pyrus Slayer: Increases your Pyrus Neo Dragonoid by 200 Gs and decreases your opponent's bakugan by 100 Gs.

1X Flow Sky-Light: Can only be played while your "Shade Cocoon" is active. Allows your Nemus to swap G power levels with the opponent if the difference in power is over 500 Gs.

3X Omega: Increases your Helios by 200 Gs.

2X Darkus X: Darkus Ability. Allows your Neo Dragonoid (Evil) to decrease your opponent's power level by 200 Gs.

2X Ventus X: Ventus Ability. Allows Neo Dragonoid (Evil) to decrease your opponent's power level by 100 Gs.

2X SubTerra X: SubTerra Ability. Increases your Neo Dragonoid (Evil)'s power level by 200 Gs.

2X Aquos X: Aquos Ability. Increases your Neo Dragonoid (Evil)'s power level by 200 Gs and decrease the opponent's bakugan by 100 Gs.

2X Haos X: Haos Ability. Increases your Neo Dragonoid (Evil)'s power level by 300 Gs.

3X Dragon Clash- Allows your Neo Dragonoid to transfer 400G's from your opponent to your Neo Dragonoid.

3X Era in a Fire- If you have a Haos, Pyrus and Aquos bakugan on your side of the field, increase your bakugan by 600g's total.

3X Vanishing Fire- If you have a Darkus, Ventus and Subterra Bakugan on your side of the field. increase you bakugan by 600G's total.

3X Shoo Dragonfly- Allows your Dryoid to decrease the opponent by 200G.

3X Geke Krit Demon- Allows your Dryoid to transfer 300G from your opponent to Dryoid for each Bakugan on the opponents side of the field. In addition, your Dryoid may decrease each of your oppoent's traps by 300G (NO transfer).

2X Vermillion- Increases Midnight Percival by 300G and decreases the opponent by 100G.

2X Deadly Carpia- Increase Midnight Percival by 200G's and decreases the opponent by 200G's.

2X Arrow Aegis- Increases Alluse by 200G./color]

[color=black] Chaos Abilities

X1 Nova Blazer X - Transfers 700 Gs from your opponent's bakugan's to your Helios. Be careful when you use this card. Each time you use it, your Helios' base power level drops 50G's. The only way to prevent this from happening is if you purchase a Chaos Restore at the Points shop.

x1 Diai no Kokus X -Your Vexos Neo Dragonoid is always 200G's ahread of your opponent for the remainder of the battle. Only useable 3 times. You can restore one use of this card by purchasing a Kokus Restore at the Points Shop.

x1 Diai no Durance X Your Vexos Neo Dragonoid can increase his power level the same as your opponents power level while draining your opponents power level to 0. Only 3 uses are allowed. Once 3 uses are used up your Vexos Neo Dragonoid's power level is cut in half. You can restore one use of this card but purchasing a Durance Revive from the Points shop.

x1 Vestroia X - Gives your Vexos Neo Dragonoid the ability to use all six attributes. Also increase Vexos Neo Drago by 100Gs. Once used 3 times the Vexos Neo Dragonoid loses 100G's from it's base G level and becomes a normal Neo Dragonoid of one element in your profile. Only useable 3 times. Restore one use of this card by purchasing a Vestroia Revie at the Points shop. (Since Drago tapped into the Perfect Core once using this card, he CANNOT use Dragon Contendor this brawl, for the fear of taking too much power from the Perfect Core)

x1 Neo Legend X- Can only be activated once Darkus X, Ventus X, SubTerra X, Aquos X, and Haos X was activated on your Vexos Neo Dragonoid. Vexos Neo Dragonoid is able to sum up all the power increases from those cards and double the increase. This power can only be used once on Vexos Neo Dragonoid, after that the Dragonoid's form becomes unstable with power and is removed if the Dragonoid wins by more than 500G's. Only useable 3 times, then you must Purchase a Neo Legend Restore from the points shop to use it again.
/color]
Back to top Go down
https://masterbrawler.board-directory.net
 
my profile
Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
BakuganPortal  :: RP Forum :: RP Profiles :: Approved RP Profiles-
Jump to: